Of course tanking does not equal success but it may hold another team from success if they can not acquire a player that they could/should be able to acquire. So instead of screwing another team put fourth a little effort.
If I were a team and lost a top player in a draft due to someone being down 188 innings for a season, I would be pissed.
Last Edit: Sept 21, 2014 17:35:27 GMT -5 by Deleted
Set thresholds. Minimum ones. Something reasonable.
I've had dan Straily and Tony Cingrani occupying roster spots all year. But, what can I do with them? Do I want to drop them...no. Do I have WW spots available? No.
In some of my other leagues, I've held onto Walker, Baez, Bryant and Springer all year, with a 4 person bench (so no bench players until these guys started playing). Not for nothing, I'm in the top 3 in the league with this...
Post by ex-Pittsburgh Pirates on Sept 26, 2014 7:50:20 GMT -5
It's really almost a case by case basis. If you have a ton of injuries and are forced to hold onto guys like Straily, Cingrani, and a few 'up and down' rookies, but you are putting the best lineup on the field that you can despite this (making FA pickups, and doing your best to keep your innings and games up), then that's fine by me.
But if you are holding a bunch of DL crap on your team or you are playing folks with neither trade value nor future value (like a Willie Bloomquist or something), then there is a problem.
It's hard to make rules in this area when there is so much gray area. I tend to be sympathetic to allowing owners to run their team as they see fit, as long as you can explain to me what your strategy actually is. If you are playing a Bloomquist-like player and there are much better options on the WW, you better have a damned good reason.
I agree with trying to keep an innings limit, as I have had to sign many SPs this year just to keep the innings up. I signed Peavy, Chen, Burnett just to keep innings up.
Games played limit is hard for me to keep on top of. I keep active players in the lineup.I work nights, and I don't realize a guy has a rest day until after the 7:30 games have started, hard to keep on top of for half the week due to my schedule. I set my lineups the night before, not on the game day. I can only try to do better with that.
I can see it being a problem if there is a large amount of games played that are missed, but that affects stats gained for your team, enabling the possibility of finishing lower and getting a better draft pick. I played the season with only 1 catcher and still got 135 games played.
I do think there should be a penalty if a minimum amount of games played is not achieved, possibly 120 games played per position.